Search
Search
Use the filters below to refine your search...
The project aims at leveraging photographic content in Europeana depicting the 1950s in Europe, connecting today’s citizens with the post-war generation whose dreams of a better life led to the establishment of the European Union. Kaleidoscope wants to increase engagement with Europeana content, by heightening user interaction through crowdsourcing and co-curation.
Nessy is an online reading intervention tool for poor readers that enables teachers to track progress in a number of key skills for reading so that they can effectively identify specific difficulties in individual children.
Agroecology Now! is a research, action and communications project convened by the Centre for Agroecology, Water and Resilience that focuses on understanding and supporting the societal transformations necessary to enable agroecology as a model for sustainable and just food systems.
A randomised controlled feasibility trial of a tailored digital behaviour change intervention with e-referral system to increase attendance at NHS Stop Smoking Services
This was a programme for reception and year 1 classes in which children were encouraged to develop oral and written language skills through storytelling and understanding of other times and places.
The main aim of FLUD is to develop an intelligent and cost-effective automatic monitoring, and forecasting platform for flooding in urban environments.
Coventry University research project on mathematical resilience in Year 1 children. Aims to develop a scale & interventions to improve performance, study links with performance & parental involvement.
A new spelling test for primary school children
This project showcases the important relationships the Centre has with economic development agencies in its own sub-region. The Centre works closely with Coventry and Warwickshire Local Enterprise Partnership (CWLEP) in developing, hosting and maintaining an economic intelligence hub which provides a gateway to key data and economic reports on the sub-region as well as hosting relevant strategies and plans.
The overall aim of this research was to explore young people’s views on sexual consent, investigating how contexts affect the understanding and ability to consent, and beginning to explore the influence of social differences on attitudes towards consent.
MASELTOV - Mobile Assistance for the Social Inclusion and Empowerment of Immigrants with Persuasive Learning Technologies and Social Network Services.
The aim of this project is to create a (very) easy to use methodology and tool for the community development sector that allows a consistent, robust and real time ability to report the value of the economic impacts of community finance lending.
This project aims to develop new innovative methods to explore how those with autism process emotions in realistic social situations, as well as new evidence based interventions to improve emotion processing skills in people with autism.
DEHEMS aims to help Europe to achieve its carbon reduction targets by supporting households in reducing their energy usage through better analysis and management of their energy consumption.
This study aims to provide guidance on design of serious games that reflects the principles underpinning learning design.
Dr Christopher Mee's project looking at the ability of the liver to fully regenerate after injury.
This project aims to evaluate the UK and international evidence to help identify the most effective local level approaches which can link poor households to jobs that enable them to move out of poverty.
MAGELLAN - A Multimodal Authoring and Gaming Environment for Location based collaborative Adventures.
This project responds to the experience of policy-makers and practitioners working on ‘preventing violent extremism’ (PVE) who find policies developed and implemented under the rubric of PVE to be ambiguous and vague which can lead to dignity being compromised.
The UK and South Africa, while different, share trends towards inequality and the othering of migrants as responsible for social problems. This project uses storytelling to generate new bottom-up narratives to challenge dominant top down discursive politics of exclusion.