Search
Search
Use the filters below to refine your search...
PULP-SEED’s aim is to make use of Wireless Sensor Network (WSN) technology to improve and streamline mango waste processing.
Coventry University's Centre for Dance Research (C-DaRE) collaborates with the School of Performing Arts, University of Malta, for its seventh Annual Conference.
This study sought to pilot an innovative intervention for pre-schoolers whereby movement is linked to storytelling in a fun and accessible manner.
The overall aim of this research is to provide universities, religious bodies and student organisations with an evidence base and recommendations to enhance chaplaincy provision across the university sector.
'Sensing the City: An Urban Room' is an exhibition centred on dance and the creative arts, exploring the relations between people and the city.
BeLEADFREE aims to deliver novel lead‐free bearing materials by adopting innovative design & manufacturing and applying a multidisciplinary approach involving experts with extensive industrial, research and innovation skills.
The CROWD4ROADS project combines trip sharing and crowd sensing initiatives to harness collective intelligence to contribute to the solution of the sustainability issues of road passenger transport, by increasing the car occupancy rate and by engaging drivers and passengers in road monitoring.
The overall objective is to provide a nuanced debate in relation to people’s financial well-being with an emphasis on long-term savings (pensions) and understanding of financial capability.
The Sleep and Early Cognitive Development in Down Syndrome study explores the relationship between sleep and early cognitive development in young children with Down syndrome.
METRIC maps regional transport innovation capacity and identifies the competitive advantage of regions.
This project aimed to identify areas of good practice, service innovation and whole system thinking within falls prevention and response service delivery across the region, involving practitioners to evaluate practice and highlight best practice service delivery.
The overall aim of this research was to explore young people’s views on sexual consent, investigating how contexts affect the understanding and ability to consent, and beginning to explore the influence of social differences on attitudes towards consent.
MASELTOV - Mobile Assistance for the Social Inclusion and Empowerment of Immigrants with Persuasive Learning Technologies and Social Network Services.
This project aims to develop new innovative methods to explore how those with autism process emotions in realistic social situations, as well as new evidence based interventions to improve emotion processing skills in people with autism.
Promoting the development of the field of computational intelligence and applications in the UK, in particular, swarm intelligence and evolutionary computation.
This study aims to provide guidance on design of serious games that reflects the principles underpinning learning design.
This project aims to evaluate the UK and international evidence to help identify the most effective local level approaches which can link poor households to jobs that enable them to move out of poverty.
MAGELLAN - A Multimodal Authoring and Gaming Environment for Location based collaborative Adventures.
Aligning the scope of the competition by delivering weight reduction in the powertrain systems of road-going niche vehicles.
This presentation seeks to offer a radically different model of social work based on combining the ‘human capabilities’ approach developed by Amartya Sen with ideas from ‘critical pedagogy’ and the work of Paulo Freire.