Xtended Reality Leadership for Xtraordinary Leaders

XRL aims to promote innovative methods and pedagogies that blend the use of Virtual Reality (VR), Augmented Reality (AR) and face-to-face collaboration to create innovative workshops, training programmes and self-assessment for future leaders.


Virtual Inclusive Cultural Entrepreneurs (VICE)

The Virtual Inclusive Cultural Entrepreneurs (VICE) project has 5 partners from 4 countries: UK, Sweden, Austria, and Croatia. Each bringing complementary skills and expertise in the fields of adult education, teacher training, post-digital cultures, archives, museums, and cutting-edge learning technology.


Playful Co-Creation: Building the Indonesia Higher Education Disability Union (I-HEDU)

The I-HEDU project, supported by the UK-Indonesia Disability Inclusion Partnerships Grants, is dedicated to enhancing disability-inclusive education in Indonesian higher education institutions.


Developing Educators' Competencies in Utilising Generative AI in Teaching and Learning through a Serious Game in Vietnam (GameAid)

GameAid aims to support educators in Vietnam to develop awareness, experience, and understanding of Generative AI (GenAI) in Education through designing, prototyping, and evaluating a serious game.


Preventing digital gender-based violence in the UK and Spain: Cross-cultural collaboration through widening education and literacy

Digital forms of gender-based violence reflect wider socio-cultural and structural inequities, and the use of technology in gender-based violence is growing in Europe and internationally.