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This project aims to develop and evaluate an evidence-based online intervention for young carers in Warwickshire.
FALLCHECK is an innovative project designed to support people at risk of falling.
GameChangers is both an open game design course and community, co-created by the Disruptive Media Learning Lab of Coventry University together with staff and students interested in exploring the opportunities of creating games as a medium for both expression and learning.
KEEPFISH is a Marie Curie RISE project that brings together an international team of biologists, engineers and interdisciplinary researchers. It is led by the Centre for Agroecology, Water and Resilience at Coventry University.
What does social choreography mean today, and to what extent can this field provide new frameworks to help address the issue of cultural stereotyping of refugees? Violent military conflict, environmental crises, breakdown of social, racial or ethnic integration, are some of the many reasons why millions of peoples are being displaced across the world. Immigration is regarded today as arguably one of the most pressing political issues by voters and the wider public, and not only in a post-Brexit UK. Whilst the problem of forced migration is typically addressed from within the social sciences (e.g. migration and diaspora studies, sociology, political science, or development studies), little is known about the way in which the movement arts and bodily perspectives are responding to such crises. The gap in knowledge that the network is aiming to address concerns a lack of understanding of embodied socio-choreographic practice at a regional and cross-national level.
This network brings together experts from dance and somatic practices, health and digital design to explore the living, sensate and subjectively experienced body in context as a means of understanding chronic pain and self-care strategies.
The project aims at leveraging photographic content in Europeana depicting the 1950s in Europe, connecting today’s citizens with the post-war generation whose dreams of a better life led to the establishment of the European Union. Kaleidoscope wants to increase engagement with Europeana content, by heightening user interaction through crowdsourcing and co-curation.
Nessy is an online reading intervention tool for poor readers that enables teachers to track progress in a number of key skills for reading so that they can effectively identify specific difficulties in individual children.
Agroecology Now! is a research, action and communications project convened by the Centre for Agroecology, Water and Resilience that focuses on understanding and supporting the societal transformations necessary to enable agroecology as a model for sustainable and just food systems.
A randomised controlled feasibility trial of a tailored digital behaviour change intervention with e-referral system to increase attendance at NHS Stop Smoking Services
This was a programme for reception and year 1 classes in which children were encouraged to develop oral and written language skills through storytelling and understanding of other times and places.
Coventry University research project on mathematical resilience in Year 1 children. Aims to develop a scale & interventions to improve performance, study links with performance & parental involvement.
A new spelling test for primary school children
The overall aim of this research was to explore young people’s views on sexual consent, investigating how contexts affect the understanding and ability to consent, and beginning to explore the influence of social differences on attitudes towards consent.
MASELTOV - Mobile Assistance for the Social Inclusion and Empowerment of Immigrants with Persuasive Learning Technologies and Social Network Services.
This project aims to develop new innovative methods to explore how those with autism process emotions in realistic social situations, as well as new evidence based interventions to improve emotion processing skills in people with autism.
DEHEMS aims to help Europe to achieve its carbon reduction targets by supporting households in reducing their energy usage through better analysis and management of their energy consumption.
This study aims to provide guidance on design of serious games that reflects the principles underpinning learning design.
Dr Christopher Mee's project looking at the ability of the liver to fully regenerate after injury.
MAGELLAN - A Multimodal Authoring and Gaming Environment for Location based collaborative Adventures.