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This Fellowship aims to explore innovative business models and learning approaches that will increase sustainable agro-biodiversity management and reconnect food chain players and civil society with agro-biodiversity values.
The purpose of the study is to explore the motivations and practices of self-defined minimalists (or those who associate themselves with minimalist practice) and to explore minimalism’s potential link to sustainable consumption practices.
This project investigates whether the revolution in land ownership was fuelled by compensation money received in 1834 by slaveowners for the loss of their 'property' when slavery was abolished in the British Empire.
The overall purpose of SAFERUP! is to inform the design, operation and installation of the next generation of urban pavements.
This project is a collaboration between Walter Sisulu University, Coventry University and Stellenbosch University. The project is focused on enhancing staff doctoral capacity training and expertise for underrepresented groups in South Africa.
Understand the processes that influence the success or failure of ecological restoration effort and make robust predictions at regional scales.
To design, deliver, and evaluate a home-school program of inclusion/early intervention for children with ADHD-like behaviours in Slovakia, Hungry, and Romania.
This project aimed to produce robust evidence-driven recommendations to help brand-owners, buyers and suppliers based in the EU and US to better understand where and how they can address any labour abuse risks within their supply chains in Indonesia.
We aim to map and substantially reduce waste in the urban food-energy-water (FEW) nexus in city-regions across three continents: Europe, Africa and South America. We will establish four Urban Living Labs (ULL) of key stakeholders who will undertake participatory research to: a) map resource flows; b) identify critical dysfunctional linear pathways; c) agree the response most appropriate to the local context (e.g. policy intervention, technology diffusion); d) model the market and non-market economic value of each intervention; and e) engage with decision makers to close each loop.
The project investigates the challenges inherent in remaining and preserving in the fields of dance, music theatre and performance that otherwise operate under the primacy of presence.
The aim of this project is to develop socioeconomic growth by modernising Higher Education and making it more accessible to students with special needs, thereby enabling Students with Disabilities to enter the workforce and become independent.
The project is funded by Erasmus+, the EU’s programme for education, training, youth and sport, and involves partners in Denmark, France and Portugal. As this is all about co-creation, we have practiced what we preach and have been talking to people working in welfare from the beginning and will continue to gather feedback along the way. We hope that with our help, welfare organisations across Europe will start putting these methods into action. Everyone should be involved together as a team from the beginning and all the way through.
This project aims to link nutritional security with selective agroecological diversification for resilient rural communities.
This project investigates how technological tools, such as social media, may support or constrain people with disabilities in the development of their political interests and careers.
This project engages with three Indian cases to investigate how developing ‘heritage-sensitive’ marketing and intellectual property protection strategies can give communities greater control over the commercialisation of their heritage to strengthen competitiveness while contributing to its safeguarding and on-going viability.
The aim of the project is to develop a sustainable and environmentally friendly method to recover precious metals from electronic waste that will create a closed-loop system to recycle metals back into the supply chain as required in a sustainable circular economy.
XRL aims to promote innovative methods and pedagogies that blend the use of Virtual Reality (VR), Augmented Reality (AR) and face-to-face collaboration to create innovative workshops, training programmes and self-assessment for future leaders.
We hope that this project will provide us with further insight of a newly emerging side of literacy research as it incorporates the metalinguistic skill of prosody.
The aim of the ViRAL project is to upskill less advantaged community groups through engagement with local cultural heritage and the use of archives.
This project aims to identify whether factors associated with soil health influence ash tree susceptibility to ash dieback disease.